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Alien Breed: Impact
Alien Breed Impact
Developer: Team17
Publisher: Team17
Release date: 17th November 2010
Genre: Isometric Shooter
Presumed Game modes: singleplayer
Co-op
Rating: ESRB: Teen
Platform: PlayStation 3 (PSN)
Xbox 360 (XBLA)
Microsoft Windows
Media: Digital Download
Game engine: Unreal Engine 3


Contents

Release


Release date for the game Alien Breed: Impact;


(PC)  17th November 2010 (US) 
(PS3)  23rd February 2011 
(X360) 17th November 2010

Plot


A version of Alien Breed Evolution was released on PlayStation Network and Steam, renamed Alien Breed: Impact. This version was expanded to include redesigned aliens and an Upgrade Shop.

An action-packed mix of arcade-shooter, survival-horror and tactical weapons upgrades and customisation. Epic single-player story mode - The single-player campaign mode that follows the narrative of the game through five huge and challenging environments. Single-player free-play mode - A single-player challenge mode – beat your high score on a previously completed campaign mission. Two-player co-operative play mode - Work together to defeat the alien horde across three specifically customised maps. Additional Steam online features - Quick Match, Create Game, Friends Lists, Voice Chat, Leader-boards and Co-operative Achievements.

Gameplay


Alien Breed Impact spans five chapters that will take you a good while to work through. After each stage your stats are calculated and a score is posted to the online leaderboards. You can play through the entire game cooperatively either locally or online. Both players share the screen and can't venture beyond where their partner can see. If the aliens get the better of you in co-op you'll respawn in a moment as long as the other player hasn't died.


Game modes

You can play in the following modes;
Rookie.
Veteran.
Elite.

single-player campaign mode.
two-player co-operative battle mode, online only.

Gameplay modes


Game modes;
Single-player.
Single-player campaign mode.
Free-play mode.
Two-player co-operative play mode.

Co-op Maps


Play on same screen and levels.

Maps


Freeplay only


Prologue

Singleplayer


Aftermarth
Priorities
Re-Boot
Crossover
Interface

Co-op


Medical
Mainframe
Hydroponics

New


Upgrades shop: Search fallen comrades and lockers to accumulate cash, and then tactically spend it on weapons/kit upgrades in the shop.
Enemies: Re-imagined and improved Alien Breed enemies.

Steam opinions

Additional Steam online features – Quick Match, Create Game, Friends Lists, Voice Chat, Leader-boards/Achievements/Co-operative Achievements.

Walkthrough Marines


Prologue


Follow the way points to the nearest elevator to escape.
Continue to the elevator to escape.


Aftermarth


Follow the waypoints to deactivate the capacitor.
Clear the route ahead.
Talk to the physician for further orders.


Priorities


Talk to the Physician.
Follow the waypoints to the Command Center.
Collect explosive charges from the store room.


Re-Boot


Follow the waypoints to the Mainframe room.
Follow the waypoints to the Thermal Coupling Component.


Crossover


Follow the waypoints to the airlock and E.V.A. to the Hulk Ship.
Follow the waypoints to turbine 2.


Interface


Follow the waypoints to the Mainframe Core.
Raise the gantry.
Follow the waypoints to the Turbine Breaker Switch.


Awards


Completion Time.
Killing Blows.
Shots Fired.
Items Used.
Skill Bonus.
Damage Dealt.
Damage Taken.


Weapons


Assault rifle, grenades (stun, frag), shotgun, pistol, NEW-Hyper Blaster, Rocket Launcher, Flamethrower 9000, Shot cannon, Laser rifle, Blaster (pistol), IonSpike.


Equipment


Credits, small and large Health Kit, ammo pickups, terminals. Medi stimulant, Compact detonation, Force impact melee, Armor, Sentry.


Intex

Purchase upgrades at Intex terminals;
ammo.
items.
upgrades.

Aliens


Moss boss, Charger boss, Mauler. Mia, Klein.


Vehicles



Publishers


Originally a publishing company called 17-Bit Software, which grew out of the Microbyte retail chain in 1987, it specialised in cataloging, producing and publishing games for the Public Domain sector of the Amiga Market.

In 1990 it stepped out on its own. Adopting the name "Team17" (a combination of the Team surrounding 17Bit, which had named itself "Team7n" when developing "Miami Chase" for Codemasters), it developed and published Full Contact for the Amiga.The company went on to produce many further titles, almost all of which were regarded as classics by the majority of Videogame Journalists (despite a brief disagreement with Amiga Power). Well known Amiga titles like Alien Breed, Assassin, Project-X and Body Blows were released in the early nineties.

Developers


Originally a publishing company called 17-Bit Software, which grew out of the Microbyte retail chain in 1987, it specialised in cataloging, producing and publishing games for the Public Domain sector of the Amiga Market.

In 1990 it stepped out on its own. Adopting the name "Team17" (a combination of the Team surrounding 17Bit, which had named itself "Team7n" when developing "Miami Chase" for Codemasters), it developed and published Full Contact for the Amiga.The company went on to produce many further titles, almost all of which were regarded as classics by the majority of Videogame Journalists (despite a brief disagreement with Amiga Power). Well known Amiga titles like Alien Breed, Assassin, Project-X and Body Blows were released in the early nineties.


Achievements


Achievements:for Alien Breed: Impact:

Born to Kill Killed a total of 25 aliens in single player

Killing Spree Killed 20 aliens in 30 seconds

Elite Force Killed 50 aliens in a row without taking any damage

Campaign Veteran Single player completed

Break Out The Arsenal Used all weapons and items in the game

Knowledge Is Power Picked up 100% of the logs

Time to Party Complete 3 Co-op Assault multiplayer games

Team Veteran Complete "Hydroponics" in Co-op Assault

Fighting Light Finished a single player level without using any items

Hard To Kill Finished CO-OP Assault level 1,2 or 3 with no player losing a life

No Stone Unturned Found all secret collectibles

Aint Got Time To Bleed Finished 'Interface' single player level without using any health packs

Against The Odds Completed the Single Player game on Elite difficulty



















Upgrades


Upgrades shop: – Search fallen comrades and lockers to accumulate cash, and then tactically spend it on weapons/kit upgrades in the in-game shop.

PS3 trophies


Cash is King Objective: Achieve a balance of 30000 credits or more.

Break a Few Eggs Objective: In single player Story mode, destroy 50 alien eggs using melee.

Tooling Up Objective: Purchase an upgrade (or witness another player doing this).

Saving the Day Objective: In single player Story mode, save the game using the Intex Terminal.

Pure Pawn Objective: In single player Story mode, sell 10000 credits worth of items or ammunition.

Deadly Objective: Kill 5 aliens with one shot (or witness another player doing this).

Massacre Objective: Kill 10 aliens with one shot (or witness another player doing this).

Shocking Objective: Stun 5 aliens with one stun grenade (or witness another player doing this).

Electrifying Objective: Stun 10 aliens with one stun grenade (or witness another player doing this).

Killing Spree Objective: Within 30 seconds kill 20 aliens in single player.

Born to Kill Objective: Kill 25 aliens in single player.

Big Spender Objective: Purchase the Damage upgrade for the Ion Spike.

Vandal Objective: Break the glass in a window (or witness another player doing this).

Xenocide Objective: In single player Story mode, kill one of each type of alien.

Just Browsing? Objective: In single player Story mode, spend 30 minutes or more in the Intex Terminal menus.

Tank Objective: In single player Story mode, take 500 damage without dying.

The Completionist Objective: Each and every trophy has been awarded. Congratulations!






















Future Releases


FREE TRIAL - The "Prologue" sample section – a specifically designed introduction to the game; play in either single-player or two-player online co-operative mode.

Patches


Updates - Version 1.0 - 24th September 2011: Publication of the guide.

Reception


References

Citations

Alien Breed: Impact

Footnotes

Check our Podcasts for sound comparables with modern day games and Alien Breed: Impact.

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