|Aliens (Software Studios)|
|Ricochet, Electric Dreams Software, Proein Soft Line|
|Run and gun|
|Commodore 64, ZX Spectrum, Amstrad CPC|
Release date for the game Aliens (Software Studios);
NA 1986 EU 1986
Aliens was developed by Software Studios, and published in Europe and North
America by Electric Dreams Software and Ricochet, and in Spain by Proein Soft Line.
This is a different game from the Aliens (Activision) release of the same year and title.
Aliens by Software Studios is a side scrolling 2D, run and gun game based around the film Aliens. You control your crew by an interface control showing gameplay and life sign, weapons carried and score. Your team consist of Ripley, Hicks, Gorman, Bishop, Vasquez and Burk, sent to LV426 to rescue surviving colonist and kill xenomorphs.
You can play in the following modes;
Electric Dreams Software was a video game publisher established in 1985 by ex-managing director of Quicksilva, Rod Cousens and ex Software Manager of Quicksilva, Paul Cooper. The company published video games for the ZX Spectrum, Commodore 64 and Amstrad CPC between 1985 and 1989, becoming one of the top eight UK software houses of that decade.
Software Studios set up in April 1986 and run by John Dean and Dave Cummings. Software Studios also handled Activision's products marketed in countries outside the United States. The concept behind this team was to pool resources and ideas between all Electric Dream projects, but they were also directly responsible for two film tie-in licenses, Aliens: The Computer Game (1986) and Big Trouble in Little China.
Released for Commodore 64, ZX Spectrum Amstrad CPC.