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Comparison


Below are the comparisons between DX10 & 11 and DX11 Demo. This is a comparison between DX10/DX11 gameplay set in the Jungle and DX11 Demo for comparison. There is an improvement in DX11 architecture over DX10 in rendering and a reduction in hardware intensive tasks due to MSAA and texture mapping (one pass sampling) producing a balance between cpu and gpu load. Althought there are no frame rates included, it is showing the difference smooth gameplay in a realalistic situation as compared to the demo version.

DX10


Setting DX10 4xAA 16xAF Very High

DX11


Setting DX11 4xMSAA 16xAF Very High

DX11 Demo


Setting DX11 4xMSAA 16xAF Very High

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