Predators Aliens Marines
'Aliens v Predator'
Australia 18th Feb 2010 U.S 16th Fed 2010 Europe 26th Fed 2010
A medium size map, limited by the high walls and labyrinths. A multi-level map, shifting doors and columns alter the game play area, where there was once a door there is no longer and an alternative route needs to be found.
Predators would make use of their cloak and short range weapons, jumping onto prey from pillars and walls.
Unhindered by the dark, unlit areas are no obstacle for the aliens. Ample dark area through the whole of the Pyramid.
Marines could find narrow corridors and areas simple to defend, whilst the dark areas causing a problem.