PS 4 can be expected to be equipped with either a
AMD x64 CPU and AMD Southern Islands GPU
(same as AMD’s high-end PC GPUs for 2012), or 1 PPE (Power processing element) @ 3.2 GHz and GTX 500+ GPU.
The first will give the PS 4 a resolution of 4096×2160, comparable with PlayStation's 3 of 1280X720,
with the second at 1080p with 60/120 FPS capabilities.
The PlayStation 4 will also be capable of playing 3D games in 1080p, compared to PS3's at 720p.
1. Games available on a Blu-Ray disc or PSN downloaded.
2. No backwards compatiblility with the current PlayStation 3 games.
3. Games could be locked to a single PSN account.
Development Kits Hardware for the PS4 are running an AMD’s A10-series APU.
The A10 is a second-generation A-Series APUs, codenamed “Trinity”, manufactured using a 32-nanometer process,
8GB or 16GB of RAM, 256GB hard drive and a Blu-Ray drive.
Confirmed PS4 Spec
One single-chip custom processor utilizing eight x86-64 AMD Jaguar CPU cores, with a next-gen AMD Radeon based graphics engine.
18 processing clusters, each with 64 cores at 1.84 TFLOPS.
Bandwidth 176 GB/s.
8GB of GDDR5.
1152 compute units.
Compatibility with the x86-64 instruction set.
PlayStation 4 Eye.
Playback 4K/Ultra HD video.
Gaikai-powered game streaming (available 2014).
The Xbox 360 updated version was though to be the Xbox 720
but has now been confirmed as the Xbox One.
Confirmed specifications for the Xbox One:
Release date in 2013.
AMD DX11.1 graphics.
Kinect motion sensing technology.
768 compute units.
Xbox 360 controller.
Xbox One speech recognition.
Xbox One Skype.
Xbox One smart glass.
No backwards capability.
Has to connect once every 24 hours or unable to play games offline.
Limited ability to trade or borrow games from friends.
Must be friends with someone you are selling a game to for 30 days.
Xbox live gold will be able to be shared with multiple accounts on the Xbox One.