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M59/B
27804
M59/B


Weapon:
Smart Gun
Use:
combat
Service:
USCM
Construction:
alloy
Ammunition:
7.62×51mm
Capacity:
150
Dimensions:
Length:
110cms
Weight:
20kgs
Operational conditions:
-0 - +50°C






Name

M59/B Smart Guns are in service with the U.S.C.M.s.

Description


A M56 Smart Gun variant was first deployed by U.S.C.M.s on LV426 in the film Aliens.
This weapon was around 1.1m - 1.2m in lenght and 0.4m - 0.5m wide, it required an attachment that strapped to the carrying marine. The purpose was to produce a balanced weapon capable of being positioned quickly in any direction. Similiar to the newer Smart Guns it had a high rate of fire (RPM) and each marine could carry upwards of 500 rounds.

Since then a newer model Smart Gun, model M59/B has been introduced, this also carries around 500 rounds with options of carrying 750+ rounds. It is in use in Aliens v Predator 3, with variations in Aliens: Colonial Marines, Aliens v Predator Original, Aliens v Predator Gold, Aliens v Predator Classic, Aliens v Predator 2 and Alien vs Predator (Jaguar).

Construction


M56 Smart Guns, M59/ Smart Guns and M59/B Smart Guns all share similiar construction, a tactically light and balanced weapon constructed from alloy with a digital rounds counter to one side by the magazine, a supporting mechanism which connects to the carrying marine of similiar construction is attached to the side of the smart gun creating a balanced support both in carrying and combat.

Tactical Uses


M59/ Smart Guns are in most cases deployed in military tactical maneuvers to sweep and flank an enemies' position. These can also be deployed as defensive weapons and in the M59/B Smart Gun versions have built in self-targeting detectors.

Self-targeting detectors


An attachment for the M59/B Smart Guns, these detectors are capable of detecting all species in a 20m - 30m arc about the front of the gun. Similiar to a sentry gun's field of tracking, little or no delay and a visual HUD of any threat. The M59/B Smart Guns have 2 modes of fire, 'targeted' and 'burst'. 'Targeted' the HUD tracks targets on the display allowing the operator to decide what a target is and whether to open fire, secondly in 'burst' an operator can open fire on any target in range any field of fire. In 'burst' accuracy and affectiveness is reduced but rate of fire is increased. 'Targeted' fire is targeted at the HUD target, and will continue firing at that target until the operator repositions the gun, the target if disposed of or the target leaves the field of fire.

Characteristics

Reference stats table.

Appearance


Appearances in the following;
Aliens v Predator 3

Variations

AVP: Evolution
Aliens: Colonial Marines
Aliens v Predator Original, Gold, Classic
Aliens v Predator 2
Alien v Predator (Jaguar)
Aliens (film)
Aliens: Infestation
Alien Trilogy
Aliens Armageddon
Aliens: Arcade
Alien vs. Predator: Arcade
Aliens: Thanatos Encounter
Aliens v Predator: Extinction
Aliens: The Board Game (Flash)
Alien vs Predator - Jaguar

Interactions

Aliens v Predator 3


Spec for M59/B Smart Gun: 100-150 rounds, SP 150 clip 300 carried, MP 100 clip no reloads,
500 RPM, effective 35-65m.


Aliens: Colonial Marines


Spec for M56/A Smart Gun: 600/1000 rounds, effective 50m.


Aliens v Predator Original, Gold, Classic


Spec for M56 Smart Gun: 500 rounds, 2+ clips, 500 RPM, effective 35m.

Aliens v Predator 2


Spec for M56 Smart Gun: 750 rounds, 2+ clips, 500 RPM, effective 35m.


Alien v Predator - Jaguar


Spec for Smart Gun: 300 rounds, 300 carried, 300 RPM, effective 25m.




















Deployment

Smart Guns are available in the following;
Aliens (film)
In the film both Vasquez and Drake are equipped with smart guns, Vasquez ties a red bandana around her gun and has added the word 'Adios' which also appears later in the game Aliens: Colonial Marines.

Aliens: Colonial Marines
Vasquez's smart gun has her bandana tied to it as in the film Aliens and can be collected in the level For Bella. Although her weapon can be collected it that level a standard smart gun is collected in many levels including aboard the Sulaco and in various multiplayer levels.

Continuity

AVP: Evolution
In AVP: Evolution some marines are equipped with a M56 Smart Gun but with most being equipped with Pulse Rifles. Some mercenaries are also equipped with a Smart Gun and appear in multiple levels both against a Predator and Alien.

Aliens: Colonial Marines
In the Aliens: Colonial Marines campaigns Marines are equipped with M56/A Smart Guns with similiar display and configuration to a M59/B Smart Guns but with a larger capacity and used in full screen. They are also equipped with targeted self-targeting detectors but lack burst fire options.

Smart guns have no upgradability in game and have set locations were they can be collected. In singleplayer these are favorable in the corridors and walkways for both aboard the USS Sulaco and on the surface of LV426 like Hadley's Hope. In multiplayer using the smart gun is a tactical choice and best equipped when the number of aliens have increased.


Aliens (film)

On-set

Armour5
Weapons used by the space marines were constructed from real fully functional weapons. Armourers used guns they found to be the most reliable when firing blanks and those which looked futuristic. Pulse Rifles were created from a Thompson SMG with an attached forend off a Franchi SPAS-12 shotgun and a Remington 12 Gauge Model 870P receiver with barrel. The Smart Guns carried by Vasquez and Drake were designed around a German MG-42 machine gun and were maneuvered with a steadicam-like harness, some parts were made from old motorcycle parts.

Production

Armour6
In filming weapons only fired plastic bullets similiar with air-shots with the FX being added in post production for both sound and muzzle effect.

Effectively using the guns in just 2 scenes, as they descended towards the colonists in the Atmosphere Processor and in Operations as they battled the advancing aliens after they bypassed the barricades.

Aliens: Infestation
A M56A2 smart gun is available for players once collected, capable of tracking a target with ammo collected in game.

Aliens v Predator: Extinction
A Smartgunner once upgraded is better armored and fires splintering radioactive bullets that inflict sustained damage and stop Alien roaming regeneration.

Timeline




See also

BG386
LV426

Pulse Rifle
Pistol
Flame thrower
Scoped Rifle
Grenades
Motion Tracker
Shotgun

References

Citations

Aliens v Predator 3
Aliens: Colonial Marines
Aliens v Predator 2
Aliens v Predator Original, Gold, Classic
Alien v Predator - Jaguar
Aliens (film)

Notes

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