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Weapons

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Predators Aliens Marines

Marines



Aliens







Armoury


Marines.

  • Shotgun. ZX76
    8 rounds 2 chamber 24 carried 80 RPM effective 3m
  • Pulse rifle. M41A/2
    99 rounds 99 clip 297 carried 300 RPM effective 30-40m
  • Pistol. VP78
    18 rounds 18 clip unlimied carried 60 RPM effective 10-15m
  • Smart gun. M59/B
    100-150 rounds SP 150 clip 300 carried MP 100 clip no reloads 500 RPM effective 35-65m
  • Flamer. M260B
    300 units 300 chamber 1500 RPM effective 10m
  • Scoped rifle. M42C
    6 rounds 6 clip 24 carried 60 RPM effective 120m
  • Grenades.
    4 rounds 1 chamber 3 carried effective 5m +
  • Health stims.
    3x 1=full health
  • Motion Tracker.
    range 20-25m effectiveness 80% +

Aliens.

  • Sense.
    short range partial x-ray vision
  • Heavy attack. Tail.
    60-80% damage effective 5m
  • Light attack. Claw.
    20-40% damage effective 2m
  • Focus.
    aggressive lock-on effective 12m
  • Agility.
    wall and ceilings effective all surfaces
  • E-grab
    effective all species head bite, tail attack
  • Walk
    0.5x normal
  • Run
    1x normal
  • Sprint.
    2x normal

Predators.

  • Invisibility.
    almost invisible effective 20m + complete
  • Light attack.
    30-40% damage effective 5m
  • Heavy attack.
    60-80% damage effective 5m
  • Proximity mines.
    100% damage effective 4m
  • Combi Stick.
    100% damage effective 80m
  • Plasma Castor.
    20% indirect 100% direct 40-60% self damage 2-5 RPM effective 5-120m
  • Smart Disc.
    60-80% damage effective 5-40m
  • Focus attack.
    20-40% damage effective 12m
  • Zoom.
    20x
  • Vision Modes.
    thermal effective 80m visibility 80% alien effective 120m visibility 50%
  • E-grab effective all species
  • Health Shards.
    3x 1=full health

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