Zombie Shooter | |
Sigma Team Inc. | |
Sigma Team Inc. | |
29th Dec 2007 | |
Isometric Shooter | |
singleplayer co-op | |
ESRB: M | |
PlayStation 3 (PSN) Xbox 360 (XBLA) Microsoft Windows | |
Digital download | |
Unreal Engine 3 | |
Contents
Release
Release date for the game Zombie Shooter;
(PC) 29th Dec 2007
Plot
Where is the line between life and death? How far can human science go trying to understand this?
Take part in the great battle to rescue humanity and find out what's happening! The human race is in danger again. This time scientists could not cope the imminent threat and became monsters themselves. Crowds of zombie people filled the secret research base. The dreadful contagion is about to spread earth wide. Use the last chance to save the humanity from total annihilation!
Find the answer to the main question - what caused the catastrophe? Who knows, maybe on the final stage you'll face something terrible?..
Try your monster fighting skills in two additional game modes - Survive and Gun Stand. Only these modes
will really show how good you've become.
Fight your way through contaminated hordes
Use 10 types of weapons
Improve the character's skills
Upgrade available arms with the money earned
Gameplay
About 1,000 monsters on each map, showing up to 100 monsters simultaneously on one playing screen
10 missions and a survival mode
Full-on-action male or female character
Character upgrade facility
9 weapons of mass destruction
Red or Green blood selection
Highly imaginative selection of enemies
Reactive music which helps to drive the action
Useful gadgets - flash lights, medkits, battle drones and radar.
Select your perk.
Game modes
You can play in the following modes;
Rookie.
Veteran.
Elite.
Gameplay modes
Single-player campaign mode.
Two-player co-operative battle mode, online only.
Single Player/Co-op Maps
Play on same screen and levels.
Rank
Maps
Weapons
9 types of weapons;
Upgradable by collecting credits.
Equipment
Flash lights, medkits, flare guns, radar, battle drones.
Aliens
10,000 monsters, up to 100 monsters simultaneously.
Vehicles
Publishers
Sigma Team Inc. was founded in 2003 by game industry professionals who dreamed of making fascinating, high quality and successful games for male audience. We made our dream real, intension turned into commercial success. Taking a promising niche in the market, developing a unique product line in Action genre, with open approach to partners and publishers, we gained respect of our customers and confidence of our colleagues in the industry. Today the company cooperates with the world’s largest game publishers and distributors. Our products can be found in virtual and real shops as well, always taking top positions. Professional press values us highly, giving credit to our efforts and achievements. The company constantly takes part in the most important events. That's why we easily involve interesting partners in development and promotion of new products. Our assets and experience let us help young and experienced teams develop new hit games and bring them into the market. This activity of our Publishing department started in 2008. Our partner teams get full range of service and support on all stages of development – consulting, full production and pre-marketing support.
Developers
Sigma Team Inc. was founded in 2003 by game industry professionals who dreamed of making fascinating, high quality and successful games for male audience. We made our dream real, intension turned into commercial success. Taking a promising niche in the market, developing a unique product line in Action genre, with open approach to partners and publishers, we gained respect of our customers and confidence of our colleagues in the industry. Today the company cooperates with the world’s largest game publishers and distributors. Our products can be found in virtual and real shops as well, always taking top positions. Professional press values us highly, giving credit to our efforts and achievements. The company constantly takes part in the most important events. That's why we easily involve interesting partners in development and promotion of new products. Our assets and experience let us help young and experienced teams develop new hit games and bring them into the market. This activity of our Publishing department started in 2008. Our partner teams get full range of service and support on all stages of development – consulting, full production and pre-marketing support.
Awards
Monsters killed
Objectives done
Secrets found
Time spent
Accuracy
Rank
Completion reward
Overall
Monsters killed
Objectives done
Secrets found
Total spent
Accuracy
Rank
Cash
Codes
In game mode:
cheate - complete level.
cheath - gives 1000 hp.
cheatw - gives all weapons.
cheata - + 1000 ammo
In the shop:
cheatm - + 50 000 money.
Future Releases
Patches
Updates - Version 1.0 - 24th September 2011: Publication of the guide.
Reception
References
Citations
Footnotes
Check our Podcasts for sound comparables with other games and Zombie Shooter.